Return to site

Naruto Broken Bond 2 Xbox 360

broken image


Naruto: The Broken Bond
Developer(s)Ubisoft Montreal
Publisher(s)Ubisoft
Designer(s)Daniel Bisson
Composer(s)Inon Zur
EngineJade
Platform(s)Xbox 360
Release
  • NA: November 18, 2008
  • AU: November 20, 2008
  • EU: November 21, 2008
Genre(s)Fighting, action-adventure
Mode(s)Single-player, multiplayer
  1. Naruto The Broken Bond Xbox 360
  2. Naruto Broken Bond 2 Xbox 360 One
  3. Naruto Shippuden Games Xbox 360
  4. Naruto Broken Bond 2 Xbox 360 Controller
  5. Naruto Games For Xbox 360
  6. Xbox 360 Naruto Storm 4

Naruto 2: Broken Bond (Xbox 360): Amazon.co.uk: PC & Video Games Select Your Cookie Preferences We use cookies and similar tools to enhance your shopping experience, to provide our services, understand how customers use our services so we can make improvements, and display ads. Naruto: The Broken Bond is an adventure game developed by Ubisoft Montreal and published by Ubisoft for the Xbox 360. Broken Bonds is by far my favorite Xbox 360 game. This also completely annihilates Naruto: Rise of the Ninja. Basically this game has sweeter moves, combo's, more character, better movement. GamesTracker Naruto The Broken Bond Xbox 360 overview page. We track games news, reviews, previews and prices around the web. Select a sub-section below or from the menu on the right. Naruto: The Broken Bond is a fighting game developed and published by Ubisoft for the Xbox 360. It was released worldwide in November 2008. It is a sequel to the 2007 game Naruto: Rise of a Ninja. The Broken Bond picks up where Naruto: Rise of a Ninja left off, taking place between episodes 81-135 of the anime.

Naruto shippuden games xbox 360

Naruto The Broken Bond Xbox 360

Naruto: The Broken Bond is a fighting game developed by Ubisoft Montreal and published by Ubisoft for the Xbox 360. It was released worldwide in November 2008. It is a sequel to the 2007 game Naruto: Rise of a Ninja and is the second and final Naruto game to be published by Ubisoft before their rights to the IP were expired.

Naruto Broken Bond 2 Xbox 360 One

The Broken Bond picks up where Naruto: Rise of a Ninja left off, taking place between episodes 81-135 of the anime. It contains the Search for Tsunade and the Sasuke Retrieval story arcs as well as some flashbacks of the previous game. There are 30 playable characters, a new tag-team system and original voice acting and music from the original Naruto anime.

Development[edit]

The game was first revealed at the E3 2008 Convention, although work on it had started before the release of the first game. According to team member Masao Kobayashi, the developers wanted to bring something new to the franchise while still keeping the same feel of the anime that the first game had. The art direction of the sequel was definitely one of the biggest factors taken into consideration for the development of this new game.[1]

Series information Type: Release group series Ordering Type: Genres. Breakbeat, funk. Buy whole album with 10% discount - ONLY 0.83€. Ultimate Breaks & Beats Vol.01 (1986) 01 The Monkees – Mary Mary 02 Bad Bascomb – Black Grass 03 The Winstons – Amen Brother 04 7Th Wonder – Daisy Lady 05 D.C. Larue – Indiscreet 06 Rufus Thomas – Do The Funky Penguin Ultimate Breaks & Beats Vol.02 (1986). Street Beat offers all 174 tracks from the crucial Ultimate Breaks & Beats- originally released in 25 volumes between 1986-91- on two mp3 CDs, a collection that serves as a roadmap for the. Ultimate Breaks and Beats ( also commonly abbreviated as UBB ) was a series of 25 compilation albums released from 1986 to 1991 by Street Beat Records edited by 'BreakBeat Lou' Flores. Featured on the albums were tracks from 1966 to 1984 that included drum breaks. The albums found high popularity with hip hop producers, with the release of a. Ultimate breaks and beats tracklist music.

The environments were a big part of the first game, and one of the things they wanted to make sure was that the environments in The Broken Bond would support the exploration factor by being very 'rich and dense'.[1] The lighting of the game was improved to complement the dynamic story, adding a new casting system and allowing the creation of maps with a more watercolor feel. Unlike the previous game, where the cutscenes were 2D, The Broken Bond now has 3D cinematics. There are also a lot more NPCs. Within the adventure mode, there are now over 70 unique character models.[1]

The developers for The Broken Bond have also decided to keep the multiplayer system like Rise of a Ninja but have improved upon it in several ways. The online format has been overhauled with a new ranking system, and the fighting system has been greatly tweaked. Also, there are now 30 characters to choose from, 28 different characters, one DLC character, and four bonus variations. The bonus variations were Taijutsu Jumpsuit Naruto Uzumaki, Anbu Itachi, Level 2 Curse Mark Sasuke Uchiha, and One-Tailed Naruto; the DLC character was Chūnin Exams Sasuke.

This was the last Naruto game to be developed by Ubisoft before Namco Bandai decided to make the Ultimate Ninja Storm for multiplatform consoles instead of being a PlayStation 3 exclusive, starting with Naruto Shippuden: Ultimate Ninja Storm 2. Pokemon outlaw walkthrough.

Naruto Shippuden Games Xbox 360

Xbox 360 naruto the broken bond

Reception[edit]

Xbox

Naruto The Broken Bond Xbox 360

Naruto: The Broken Bond is a fighting game developed by Ubisoft Montreal and published by Ubisoft for the Xbox 360. It was released worldwide in November 2008. It is a sequel to the 2007 game Naruto: Rise of a Ninja and is the second and final Naruto game to be published by Ubisoft before their rights to the IP were expired.

Naruto Broken Bond 2 Xbox 360 One

The Broken Bond picks up where Naruto: Rise of a Ninja left off, taking place between episodes 81-135 of the anime. It contains the Search for Tsunade and the Sasuke Retrieval story arcs as well as some flashbacks of the previous game. There are 30 playable characters, a new tag-team system and original voice acting and music from the original Naruto anime.

Development[edit]

The game was first revealed at the E3 2008 Convention, although work on it had started before the release of the first game. According to team member Masao Kobayashi, the developers wanted to bring something new to the franchise while still keeping the same feel of the anime that the first game had. The art direction of the sequel was definitely one of the biggest factors taken into consideration for the development of this new game.[1]

Series information Type: Release group series Ordering Type: Genres. Breakbeat, funk. Buy whole album with 10% discount - ONLY 0.83€. Ultimate Breaks & Beats Vol.01 (1986) 01 The Monkees – Mary Mary 02 Bad Bascomb – Black Grass 03 The Winstons – Amen Brother 04 7Th Wonder – Daisy Lady 05 D.C. Larue – Indiscreet 06 Rufus Thomas – Do The Funky Penguin Ultimate Breaks & Beats Vol.02 (1986). Street Beat offers all 174 tracks from the crucial Ultimate Breaks & Beats- originally released in 25 volumes between 1986-91- on two mp3 CDs, a collection that serves as a roadmap for the. Ultimate Breaks and Beats ( also commonly abbreviated as UBB ) was a series of 25 compilation albums released from 1986 to 1991 by Street Beat Records edited by 'BreakBeat Lou' Flores. Featured on the albums were tracks from 1966 to 1984 that included drum breaks. The albums found high popularity with hip hop producers, with the release of a. Ultimate breaks and beats tracklist music.

The environments were a big part of the first game, and one of the things they wanted to make sure was that the environments in The Broken Bond would support the exploration factor by being very 'rich and dense'.[1] The lighting of the game was improved to complement the dynamic story, adding a new casting system and allowing the creation of maps with a more watercolor feel. Unlike the previous game, where the cutscenes were 2D, The Broken Bond now has 3D cinematics. There are also a lot more NPCs. Within the adventure mode, there are now over 70 unique character models.[1]

The developers for The Broken Bond have also decided to keep the multiplayer system like Rise of a Ninja but have improved upon it in several ways. The online format has been overhauled with a new ranking system, and the fighting system has been greatly tweaked. Also, there are now 30 characters to choose from, 28 different characters, one DLC character, and four bonus variations. The bonus variations were Taijutsu Jumpsuit Naruto Uzumaki, Anbu Itachi, Level 2 Curse Mark Sasuke Uchiha, and One-Tailed Naruto; the DLC character was Chūnin Exams Sasuke.

This was the last Naruto game to be developed by Ubisoft before Namco Bandai decided to make the Ultimate Ninja Storm for multiplatform consoles instead of being a PlayStation 3 exclusive, starting with Naruto Shippuden: Ultimate Ninja Storm 2. Pokemon outlaw walkthrough.

Naruto Shippuden Games Xbox 360

Reception[edit]

Reception
Aggregate score
AggregatorScore
Metacritic80/100[2]
Review scores
PublicationScore
1Up.comB−[3]
Game Informer8.25/10[4]
GameRevolutionB[5]
GameSpot7/10[6]
GameTrailers7.6/10[7]
GameZone8.2/10[8]
IGN8.3/10[9]
OXM (US)8/10[10]
PALGN7.5/10[11]
TeamXbox8/10[12]

The game received 'favorable' reviews, more so than its predecessor, according to video game review aggregatorMetacritic.[2]

Naruto Broken Bond 2 Xbox 360 Controller

References[edit]

  1. ^ abc'Naruto: The Broken Bond Xbox 360 Behind the Scenes - The Art Direction'. IGN. October 15, 2008. Retrieved July 26, 2015.
  2. ^ ab'Naruto: The Broken Bond for Xbox 360 Reviews'. Metacritic. Retrieved July 26, 2015.
  3. ^Hayward, Andrew (December 9, 2008). 'Naruto: The Broken Bond Review'. 1UP.com. Archived from the original on January 24, 2016. Retrieved July 26, 2015.
  4. ^Reeves, Ben (January 2009). 'Naruto The Broken Bond: A Refreshing Take On an Overexposed Anime'. Game Informer (189). Retrieved July 26, 2015.
  5. ^Morse, Blake (January 27, 2009). 'Naruto: The Broken Bond Review'. Game Revolution. Retrieved July 26, 2015.
  6. ^Petit, Carolyn (November 26, 2008). 'Naruto: The Broken Bond Review'. GameSpot. Retrieved July 26, 2015.
  7. ^'Naruto: The Broken Bond Review'. GameTrailers. January 9, 2009. Archived from the original on January 16, 2009. Retrieved December 30, 2015.
  8. ^Sandoval, Angelina (December 3, 2008). 'Naruto: The Broken Bond - 360 - Review'. GameZone. Archived from the original on December 7, 2008. Retrieved July 26, 2015.
  9. ^Goldstein, Hilary (November 18, 2008). 'Naruto: The Broken Bond Review'. IGN. Retrieved July 26, 2015.
  10. ^'Naruto: The Broken Bond'. Official Xbox Magazine: 79. January 2009.
  11. ^Jastrzab, Jeremy (January 11, 2009). 'Naruto: The Broken Bond Review'. PALGN. Archived from the original on March 16, 2010. Retrieved July 26, 2015.
  12. ^Darax (November 19, 2008). 'Naruto: The Broken Bond Review (Xbox 360)'. TeamXbox. Archived from the original on November 13, 2013. Retrieved July 26, 2015.

Further reading[edit]

  • Haught, Jeb. 'Broken Bond' best 'Naruto' title to date' The Charleston Gazette; Charleston, W.V. 24 January 2009: C.2.

Naruto Games For Xbox 360

External links[edit]

  • Naruto: The Broken Bond at MobyGames

Xbox 360 Naruto Storm 4

Retrieved from 'https://en.wikipedia.org/w/index.php?title=Naruto:_The_Broken_Bond&oldid=979943282'




broken image